VFX Studios Build · Preview · Export
VFX StudiosBuild · Preview · Export
Initializing the shared VFX runtime…
Renderer -- FPS
Saved
Fire BallStarcaller · fireProjectile · Default AAAProduction score: checking…Select a system to align its anchor.
Drag selected VFX · Wheel rotate · Gizmo precise edit
Drag empty viewport to orbit · Scroll zoom · Shift-drag pan
Path mode: click or draw directly on terrain
Cast-to-impact phase timeline

Create standalone VFX study

This duplicates the currently selected effect into the Gallery and removes its game binding. You can then redesign every graph, path, timing, physics, and appearance control.

Copy phase effect

Copy this phase into the current VFX project.

Add as layer is non-destructive. Replace phase requires confirmation and keeps the existing timeline event and timing.

Attach VFX to ghost model

Choose the hero and target rigs for this 3D preview.

Create named variant

Save as New Universal Ability

Universal abilities use the learner’s current class resource and remain unassigned until a future talent or reward grants them.

ESC